PLAYER DATA files a player has on his hard disk while playing his
turn;
TRN FILE describes the TRN file format in all its variations;
RST FILE describes RSTs;
HOST DATA describes the files the Wisseman Host (and PHost,
though -- strictly speaking -- PHost is "3rd party")
uses to keep universe data and other information;
FIXED DATA files that are normally constant throughout a game,
such as the xxxSPEC files or name lists. These are used
by the host and the players;
CHECKSUMS lists all checksums you may need to update if you write
a player-side program;
3rd PARTY file formats of various 3rd party programs (not by Tim
Wisseman). If you wish your file format to be added
here, feel free to contact me. There's a client-side
section and a host-side section;
FILE LIST a list of file names and programs that own these files.
Comes in handy when debugging game directories people
sent you;
FIELD LIST provides a cross-reference about which property is
stored where.Note that the borders between sections are floating: what you consider a host file, I may list under `fixed' or even `3rd party'.



