The following keys are supported in addition to Control Screen keys.
- N: Change ship's name
 - M: Change ship's mission
 - E: Change ship's primary enemy
 - A: Change ship's waypoint. See Navigation Chart
 - C: Cargo transfer
 - D: Multi-ship cargo transfer
 - B: Open menu listing starbase commands applicable to this ship.
 - R: Allow/forbid/drop remote control for this ship (PHost feature).
 - G: Give ship away (PHost feature).
 - S: Show ship specification sheet.
 - Q: Explain ship predictions. Tells you what missions and orders were considered for computing the fuel usage.
 - Ctrl‐J: Review Jettison order
 - Ctrl‐S: Review transfer-to-enemy-ship order
 - Ctrl‐P: Review unload-to-planet order
 - Ctrl‐F: Make ship's friendly code the same as the friendly code of the planet it's orbiting
 - Ctrl‐N: List ships that will be at the same position as this ship next turn. Also places the scanner at the predicted new position.
 - U: Cargo transfer to planet
 - F: Change ship's friendly code
 - W: Change ship's warp speed. On the warp speed dialog, type a number to set that warp factor, or Y to enable the Hyperdrive on ships that have one
 - Ctrl‐W: Change ship's waypoint to match the scanner
 - Ctrl‐Z: Clear ship's waypoint
 - Ctrl‐I: Go to ship whose Id is in this ship's mission's Intercept parameter (i.e. go to ship we're intercepting)
 - Alt‐I: Search ships that have our Id as Intercept parameter (i.e. find ships intercepting us)
 - Ctrl‐T: Go to ship whose Id is in this ship's mission's Tow parameter (i.e. go to ship we're towing)
 - Alt‐T: Search ships that have our Id as Tow parameter (i.e. find ships towing us)
 - Ctrl‐M: Go to ship we are chunneling to
 - Alt‐M: Search ships that are chunneling to us
 - Tab: Cycle through ships at this place. With Ctrl: marked ships only. With Shift: backward
 - F10: Fleet menu: (only applicable items will be displayed) 
- Fleet screen
 - Go to Fleet Screen
 - Start new fleet
 - Make this ship the leader of a new fleet
 - Join a fleet
 - Make this ship member of an existing fleet
 - Leave fleet
 - Remove this ship from its fleet
 - Go to fleet leader
 - Go to the fleet leader's ship screen
 - Add all to fleet
 - If this ship isn't yet member of a fleet, make it leader of a new one. Then add all other ships at this place to the fleet.
 
 - Shift‐F10: Same as "Join a fleet" or "Go to fleet screen", whichever is applicable.
 
The "R" button will only appear if your game supports the Remote Control functionality (see pconfig.src). It will have a red frame if this ship's remote control is forbidden, a green frame if this is a remote-controlled ship (or you are applying for remote control), and a yellow frame if this is a remote-controlled ship you're giving back to its owner.
The "G" button will only appear if your game supports the Give Ship functionality. It will have a yellow frame when you have given an order to give the ship away.
The "F10" button will have a green frame if this ship is leader of a fleet, a red frame if it is a member.
Reference
- Keys:
 - F1 from almost everywhere
 - Related command:
 - UI.GotoScreen
 - Keymap:
 - ShipScreen
 - Script context:
 - Ship()
 



