PlanetsCentral

Version 20250323-T
  • Help » Documentation
  • PlanetsCentral
  • Play
  • Talk
  • Host
  • Help
  • Log in
  • Site Help
  • Documentation
  • About
  • Terms of Use
  • Site Help
  • Documentation
  • Client Software
  • PCC2
  • PCC 2.0.4
  • Invocation
    • Invoking PCC2
    • Invoking PlayVCR
    • Common Options
    • Environment Variables
  • PCC2 Screens
    • Game Selection
    • Unpack
    • Sweep
    • Plugins
    • Race Screen
    • Settings
    • Backup Settings
    • Unit selector
    • History Ship Selection
    • Control Screen
    • Auto Task Screen
    • Ship Screen
    • Ship Task Screen
    • Planet Screen
    • Planet Task Screen
    • Base Screen
    • Base Task Screen
    • Ship History Screen
    • Fleet Screen
    • Planet Environment Scan
    • Starchart
    • Starchart Options
    • Visibility Ranges
    • Unit Labels
    • Go to X/Y
    • Minefield Information
    • Ufo Information
    • Ion Storm Information
    • Ion Storm Forecast
    • Console
    • Keymap Debugger
    • Selection Manager
    • Search
    • Read Messages
    • Write Messages
    • Revise Messages
    • Notification Messages
    • Scores
    • Imperial Statistics
    • Teams
    • Alliances
    • Edit auxiliary commands
    • Reset Location
    • Battle Simulator
    • Battle Simulator Planet Editor
    • Battle Simulator Options
    • Battle Simulator Ship/Planet Abilities
    • Fleet Cost Comparison
    • Fleet Cost Comparison Options
    • Battle Simulator Result
    • VCR
    • Combat Information
    • Friendly Code
    • List Ships
    • Ship Specification
    • Navigation Chart
    • Cargo Transfer
    • Multi-Ship Cargo Transfer
    • Buildings
    • Taxes
    • Sell Supplies
    • Auto Build
    • Building Ships
    • Drawing
    • Drawing Tags
    • Distance Mode
    • Global Actions
    • Export
    • Process Manager
    • Help
    • Prefix Argument
  • PlayVCR Screens
    • File Selector
    • VCR Selector
  • Configuration
    • Configuration Introduction
    • pcc2.ini
    • expr.ini
    • cc-res.cfg
  • Introduction
    • Introduction
    • Basic Concepts
    • Names and Context
    • Naming Conventions
    • Types
    • Accessing Files
  • Expressions
    • Expressions
    • Expressions: Literals
    • Expressions: General Rules
    • Expressions: Operators
    • Expressions: Functions
    • Expressions: Formal Grammar
  • Scripts
    • Scripts
    • Scripts: Statement Types
    • Scripts: Script Files
    • Scripts: Auto Tasks
    • Scripts: Processes
    • Scripts: Startup
    • Scripts: Plugins
  • Index
    • Index
  • Appendix
    • Appendix
    • Changes between PCC 1.x and PCC2
    • Experimental Features
    • Rationale
  • Data Types
    • Index of Data Types
    • Data Type Any
    • Data Type Array
    • Data Type Blob
    • Data Type Bool
    • Data Type Cargo
    • Data Type Expr
    • Data Type File
    • Data Type Hash
    • Data Type Hook
    • Data Type Int
    • Data Type Keymap
    • Data Type Num
    • Data Type Obj
    • Data Type RichText
    • Data Type Str
  • Version History
    • Index of Versions
    • Version PCC 0.98.3
    • Version PCC 0.98.5
    • Version PCC 0.99
    • Version PCC 0.99.2
    • Version PCC 0.99.6
    • Version PCC 0.99.7
    • Version PCC 1.0.4
    • Version PCC 1.0.5
    • Version PCC 1.0.6
    • Version PCC 1.0.7
    • Version PCC 1.0.8
    • Version PCC 1.0.9
    • Version PCC 1.0.10
    • Version PCC 1.0.11
    • Version PCC 1.0.12
    • Version PCC 1.0.13
    • Version PCC 1.0.14
    • Version PCC 1.0.15
    • Version PCC 1.0.16
    • Version PCC 1.0.17
    • Version PCC 1.0.18
    • Version PCC 1.0.19
    • Version PCC 1.1
    • Version PCC 1.1.1
    • Version PCC 1.1.2
    • Version PCC 1.1.3
    • Version PCC 1.1.4
    • Version PCC 1.1.5
    • Version PCC 1.1.10
    • Version PCC 1.1.11
    • Version PCC 1.1.13
    • Version PCC 1.1.15
    • Version PCC 1.1.16
    • Version PCC 1.1.17
    • Version PCC 1.1.19
    • Version PCC 1.1.20
    • Version PCC2 1.99.8
    • Version PCC2 1.99.9
    • Version PCC2 1.99.10
    • Version PCC2 1.99.12
    • Version PCC2 1.99.13
    • Version PCC2 1.99.15
    • Version PCC2 1.99.16
    • Version PCC2 1.99.17
    • Version PCC2 1.99.19
    • Version PCC2 1.99.20
    • Version PCC2 1.99.21
    • Version PCC2 1.99.22
    • Version PCC2 1.99.23
    • Version PCC2 1.99.25
    • Version PCC2 1.99.26
    • Version PCC2 2.0.2
    • Version PCC2 2.0.3
    • Version PCC2 2.0.4
  • Groups
    • Index of Groups
    • Beam Property
    • Combat Participant Property
    • Combat Property
    • Context
    • Drawing Command
    • Drawing Property
    • Elementary Command
    • Elementary Function
    • Engine Property
    • File Property
    • Function
    • Global Command
    • Global Property
    • Global Variable
    • Hash Element Property
    • Hook
    • Hull Property
    • Incoming Message Command
    • Incoming Message Property
    • Internal
    • Keymap
    • Listbox Command
    • Minefield Command
    • Minefield Property
    • Planet Command
    • Planet Property
    • Player Property
    • Plugin Property
    • Ship Command
    • Ship Property
    • Storm Command
    • Storm Property
    • Torpedo Property
    • Ufo Command
    • Ufo Property
  • Alphabetical Index
    • Alphabetical Index
    • ATan (Elementary Function)
    • Abort (Elementary Command)
    • Abs (Elementary Function)
    • AddCommand (Global Command)
    • AddConfig (Global Command)
    • AddFCode (Global Command)
    • AddItem (Listbox Command)
    • AddNotify (Global Command)
    • AfterExit (Hook)
    • Algorithm (Combat Property)
    • Asc (Elementary Function)
    • Atom (Elementary Function)
    • AtomStr (Elementary Function)
    • AuthPlayer (Global Command)
    • AutoBuild (Planet Command)
    • AutoTaskScreen (Keymap)
    • AutoTaxColonists (Planet Command)
    • AutoTaxNatives (Planet Command)
    • Aux (Combat Participant Property, Ship Property)
    • Aux$ (Combat Participant Property, Ship Property)
    • Aux.Ammo (Combat Participant Property, Ship Property)
    • Aux.Count (Combat Participant Property, Ship Property)
    • Aux.Short (Combat Participant Property, Ship Property)
    • Base - Disambiguation
    • Base (Keymap)
    • Base (Planet Property)
    • Base.Building (Planet Property)
    • Base.YesNo (Planet Property)
    • BaseLock (Keymap)
    • BaseScreen (Keymap)
    • BaseTaskScreen (Keymap)
    • Bases (Player Property)
    • Beam - Disambiguation
    • Beam (Combat Participant Property, Ship Property)
    • Beam (Context, Function)
    • Beam$ (Combat Participant Property, Ship Property)
    • Beam.Count (Combat Participant Property, Ship Property)
    • Beam.Max (Hull Property, Ship Property)
    • Beam.Short (Combat Participant Property, Ship Property)
    • BeforeLoad (Hook)
    • Bind (Elementary Command)
    • BitAnd (Elementary Function)
    • BitNot (Elementary Function)
    • BitOr (Elementary Function)
    • BitXor (Elementary Function)
    • Break (Elementary Command)
    • Build (Planet Property)
    • Build.Beam$ (Planet Property)
    • Build.Beam.Count (Planet Property)
    • Build.Engine$ (Planet Property)
    • Build.Hull$ (Planet Property)
    • Build.QPos (Planet Property)
    • Build.Remainder (Global Variable)
    • Build.Short (Planet Property)
    • Build.Torp$ (Planet Property)
    • Build.Torp.Count (Planet Property)
    • Build.YesNo (Planet Property)
    • BuildBase (Planet Command)
    • BuildBaseDefense (Planet Command)
    • BuildBaseDefenseWait (Planet Command)
    • BuildBeams (Planet Command)
    • BuildDefense (Planet Command)
    • BuildDefenseWait (Planet Command)
    • BuildEngines (Planet Command)
    • BuildFactories (Planet Command)
    • BuildFactoriesWait (Planet Command)
    • BuildFighters (Planet Command)
    • BuildHulls (Planet Command)
    • BuildLaunchers (Planet Command)
    • BuildMines (Planet Command)
    • BuildMinesWait (Planet Command)
    • BuildShip (Planet Command)
    • BuildTorps (Planet Command)
    • CAdd (Function)
    • CC$AutoExec (Internal)
    • CC$AutoReCheck (Internal)
    • CC$Get (Internal)
    • CC$Input (Internal)
    • CC$LibraryVersion (Internal)
    • CC$Notify (Internal)
    • CC$NotifyConfirmed (Internal)
    • CC$Open (Internal)
    • CC$Print (Internal)
    • CC$Reset (Internal)
    • CC$SelectionExec (Internal)
    • CC$SetInt (Internal)
    • CC$SetStr (Internal)
    • CC$UseKeymap (Internal)
    • CCompare (Function)
    • CDiv (Function)
    • CExtract (Function)
    • CMul (Function)
    • CRemove (Function)
    • CSub (Function)
    • Call (Elementary Command)
    • Capabilities (Combat Property)
    • Cargo.Colonists (Ship Property)
    • Cargo.D (Ship Property)
    • Cargo.Free (Ship Property)
    • Cargo.M (Ship Property)
    • Cargo.Max (Hull Property, Ship Property)
    • Cargo.MaxFuel (Hull Property, Ship Property)
    • Cargo.Money (Ship Property)
    • Cargo.N (Ship Property)
    • Cargo.Remainder (Global Variable)
    • Cargo.Str (Ship Property)
    • Cargo.Supplies (Ship Property)
    • Cargo.T (Ship Property)
    • CargoTransfer (Planet Command, Ship Command)
    • CargoTransferWait (Planet Command, Ship Command)
    • CargoUnload (Ship Command)
    • CargoUnloadAllShips (Planet Command, Ship Command)
    • CargoUpload (Ship Command)
    • CargoUploadWait (Ship Command)
    • Case, EndSelect (Elementary Command)
    • Cfg (Function)
    • ChangeFleetLeader (Global Command)
    • Chart.SetView (Global Command)
    • Chart.X, Chart.Y (Global Property)
    • Chr, Chr$ (Elementary Function)
    • Class (Storm Property)
    • Close (Global Command)
    • Colonists (Planet Property)
    • Colonists.Change (Planet Property)
    • Colonists.Change$ (Planet Property)
    • Colonists.Happy (Planet Property)
    • Colonists.Happy$ (Planet Property)
    • Colonists.Supported (Planet Property)
    • Colonists.Tax (Planet Property)
    • Colonists.Tax.Income (Planet Property)
    • Color - Disambiguation
    • Color (Drawing Property)
    • Color (Ufo Property)
    • Color.EGA (Ufo Property)
    • Comment - Disambiguation
    • Comment (Planet Property, Ship Property)
    • Comment (Drawing Property)
    • Config.BeamChargeRate (Combat Participant Property)
    • Config.BeamKillRate (Combat Participant Property)
    • Config.CrewDefenseRate (Combat Participant Property)
    • Config.TorpChargeRate (Combat Participant Property)
    • Config.TorpMissRate (Combat Participant Property)
    • Continue (Elementary Command)
    • ControlScreen (Keymap)
    • Cos (Elementary Function)
    • Cost.D (Beam Property, Engine Property, Hull Property, Torpedo Property)
    • Cost.M (Beam Property, Engine Property, Hull Property, Torpedo Property)
    • Cost.MC (Beam Property, Engine Property, Hull Property, Torpedo Property)
    • Cost.Str (Beam Property, Engine Property, Hull Property, Torpedo Property)
    • Cost.T (Beam Property, Engine Property, Hull Property, Torpedo Property)
    • Count (Elementary Function)
    • CountPlanets (Elementary Function)
    • CountShips (Elementary Function)
    • CreateKeymap (Elementary Command)
    • CreatePlanetProperty, CreateShipProperty (Elementary Command)
    • Crew - Disambiguation
    • Crew (Ship Property)
    • Crew (Combat Participant Property)
    • Crew$ (Combat Participant Property)
    • Crew.Normal (Hull Property, Ship Property)
    • Damage - Disambiguation
    • Damage (Planet Property)
    • Damage (Combat Participant Property, Ship Property)
    • Damage (Beam Property, Torpedo Property)
    • Defense (Planet Property)
    • Defense.Base (Planet Property)
    • Defense.Base.Max (Planet Property)
    • Defense.Base.Want (Planet Property)
    • Defense.Max (Planet Property)
    • Defense.Want (Planet Property)
    • Delete - Disambiguation
    • Delete (Drawing Command)
    • Delete (Minefield Command)
    • Density.D (Planet Property)
    • Density.M (Planet Property)
    • Density.N (Planet Property)
    • Density.T (Planet Property)
    • Description (Plugin Property)
    • Dim - Disambiguation
    • Dim (Elementary Function)
    • Dim (Elementary Command)
    • Directory (Plugin Property)
    • DirectoryEntry (Function)
    • Distance (Function)
    • Do (Elementary Command)
    • Else (Elementary Command)
    • End (Elementary Command)
    • End.X (Drawing Property)
    • End.Y (Drawing Property)
    • EndFunction (Elementary Command)
    • EndIf (Elementary Command)
    • EndStruct (Elementary Command)
    • EndSub (Elementary Command)
    • EndTry (Elementary Command)
    • EndWith (Elementary Command)
    • Enemy (Ship Property)
    • Enemy$ (Ship Property)
    • Enemy.Adj (Ship Property)
    • Engine - Disambiguation
    • Engine (Ship Property)
    • Engine (Context, Function)
    • Engine$ (Ship Property)
    • Engine.Count (Hull Property, Ship Property)
    • EnqueueShip (Planet Command)
    • EnterDirectory (Hook)
    • Eval - Disambiguation
    • Eval (Elementary Function)
    • Eval (Elementary Command)
    • Exit (Hook)
    • Exp (Elementary Function)
    • Expire (Drawing Property)
    • FCode - Disambiguation
    • FCode (Planet Property)
    • FCode (Ship Property)
    • FPos (Function)
    • FSize (Function)
    • Factories (Planet Property)
    • Factories.Max (Planet Property)
    • Factories.Want (Planet Property)
    • Fighter.Bays - Disambiguation
    • Fighter.Bays (Hull Property)
    • Fighter.Bays (Combat Participant Property, Ship Property)
    • Fighter.Count (Combat Participant Property, Ship Property)
    • Fighters (Planet Property)
    • Fighters.Max (Planet Property)
    • Find (Elementary Function)
    • FindPlanet (Elementary Function)
    • FindShip (Elementary Function)
    • FindShipCloningAt (Function)
    • First (Elementary Function)
    • FixShip - Disambiguation
    • FixShip (Planet Command)
    • FixShip (Ship Command)
    • FixShipWait - Disambiguation
    • FixShipWait (Ship Command)
    • FixShipWait (Planet Command)
    • Fleet - Disambiguation
    • Fleet (Keymap)
    • Fleet (Ship Property)
    • Fleet$ (Ship Property)
    • Fleet.Name (Ship Property)
    • Fleet.Status (Ship Property)
    • FleetScreen (Keymap)
    • For (Elementary Command)
    • ForEach (Elementary Command)
    • Format (Function)
    • FreeFile (Function)
    • FuelFactor (Engine Property)
    • FullText (Incoming Message Property)
    • Function (Elementary Command)
    • Get (Global Command)
    • GetByte (Function)
    • GetDirectoryName (Function)
    • GetFileName (Function)
    • GetLockInfo (Function)
    • GetLong (Function)
    • GetStr (Function)
    • GetWord (Function)
    • Global (Keymap)
    • Ground.D (Planet Property)
    • Ground.M (Planet Property)
    • Ground.N (Planet Property)
    • Ground.T (Planet Property)
    • Group (Incoming Message Property)
    • HasFunction (Ship Property)
    • Heading - Disambiguation
    • Heading (Storm Property)
    • Heading (Ship Property)
    • Heading (Ufo Property)
    • Heading$ - Disambiguation
    • Heading$ (Storm Property)
    • Heading$ (Ship Property)
    • Heading$ (Ufo Property)
    • HistoryScreen (Keymap)
    • Hull - Disambiguation
    • Hull (Context, Function)
    • Hull (Ship Property)
    • Hull (Combat Participant Property)
    • Hull$ - Disambiguation
    • Hull$ (Ship Property)
    • Hull$ (Combat Participant Property)
    • Hull.Short (Ship Property)
    • Hull.Special (Ship Property)
    • Id - Disambiguation
    • Id (Storm Property)
    • Id (Minefield Property)
    • Id (Incoming Message Property)
    • Id (Planet Property)
    • Id (Plugin Property)
    • Id (Ship Property)
    • Id (Beam Property, Engine Property, Hull Property, Torpedo Property)
    • Id (Ufo Property)
    • Id (Combat Participant Property)
    • Id2 (Ufo Property)
    • If - Disambiguation
    • If (Elementary Function)
    • If (Elementary Command)
    • Image - Disambiguation
    • Image (Hull Property)
    • Image (Combat Participant Property)
    • Image$ (Hull Property)
    • InMsg (Context, Function)
    • InStr (Elementary Function)
    • Index (Combat Participant Property)
    • Industry (Planet Property)
    • Industry$ (Planet Property)
    • Info1, Info2 (Ufo Property)
    • Input (Global Command)
    • Int (Elementary Function)
    • IsArray (Elementary Function)
    • IsEmpty (Elementary Function)
    • IsNum (Elementary Function)
    • IsPlanet (Combat Participant Property)
    • IsSpecialFCode (Function)
    • IsString (Elementary Function)
    • Keep (Ufo Property)
    • Key - Disambiguation
    • Key (Elementary Function)
    • Key (Hash Element Property)
    • Kill (Beam Property, Torpedo Property)
    • Killed (Incoming Message Property)
    • LTrim (Elementary Function)
    • LastScan - Disambiguation
    • LastScan (Minefield Property)
    • LastScan (Ufo Property)
    • Launcher (Context, Function)
    • Left - Disambiguation
    • Left (Elementary Function)
    • Left, Right (Combat Property)
    • Left.Aux, Right.Aux (Combat Property)
    • Left.Aux$, Right.Aux$ (Combat Property)
    • Left.Aux.Ammo, Right.Aux.Ammo (Combat Property)
    • Left.Aux.Count, Right.Aux.Count (Combat Property)
    • Left.Aux.Short, Right.Aux.Short (Combat Property)
    • Left.Beam, Right.Beam (Combat Property)
    • Left.Beam$, Right.Beam$ (Combat Property)
    • Left.Beam.Count, Right.Beam.Count (Combat Property)
    • Left.Beam.Short, Right.Beam.Short (Combat Property)
    • Left.Crew, Right.Crew (Combat Property)
    • Left.Crew$, Right.Crew$ (Combat Property)
    • Left.Damage, Right.Damage (Combat Property)
    • Left.Fighter.Bays, Right.Fighter.Bays (Combat Property)
    • Left.Fighter.Count, Right.Fighter.Count (Combat Property)
    • Left.Hull, Right.Hull (Combat Property)
    • Left.Hull$, Right.Hull$ (Combat Property)
    • Left.Id, Right.Id (Combat Property)
    • Left.Image, Right.Image (Combat Property)
    • Left.Level, Right.Level (Combat Property)
    • Left.Mass, Right.Mass (Combat Property)
    • Left.Name, Right.Name (Combat Property)
    • Left.Owner, Right.Owner (Combat Property)
    • Left.Owner$, Right.Owner$ (Combat Property)
    • Left.Owner.Adj, Right.Owner.Adj (Combat Property)
    • Left.Shield, Right.Shield (Combat Property)
    • Left.Status, Right.Status (Combat Property)
    • Left.Status$, Right.Status$ (Combat Property)
    • Left.Torp, Right.Torp (Combat Property)
    • Left.Torp$, Right.Torp$ (Combat Property)
    • Left.Torp.Count, Right.Torp.Count (Combat Property)
    • Left.Torp.LCount, Right.Torp.LCount (Combat Property)
    • Left.Torp.Short, Right.Torp.Short (Combat Property)
    • Left.Type, Right.Type (Combat Property)
    • Left.Type.Short, Right.Type.Short (Combat Property)
    • Len (Elementary Function)
    • Level - Disambiguation
    • Level (Planet Property)
    • Level (Ship Property)
    • Level (Combat Participant Property)
    • Lines (Incoming Message Property)
    • Listbox (Function)
    • Load - Disambiguation
    • Load (Hook)
    • Load, TryLoad (Elementary Command)
    • LoadResource (Global Command)
    • Loc (Ship Property)
    • Loc.X - Disambiguation
    • Loc.X (Drawing Property)
    • Loc.X (Storm Property)
    • Loc.X (Minefield Property)
    • Loc.X (Planet Property)
    • Loc.X (Ship Property)
    • Loc.X (Ufo Property)
    • Loc.Y - Disambiguation
    • Loc.Y (Drawing Property)
    • Loc.Y (Storm Property)
    • Loc.Y (Minefield Property)
    • Loc.Y (Planet Property)
    • Loc.Y (Ship Property)
    • Loc.Y (Ufo Property)
    • Local (Elementary Command)
    • Lock (Function)
    • Log (Elementary Function)
    • Loop (Elementary Command)
    • Magic (Combat Property)
    • MakeFileName (Function)
    • Maketurn (Hook)
    • Mark (Minefield Command, Planet Command, Ship Command, Storm Command, Ufo Command)
    • Marked - Disambiguation
    • Marked (Storm Property)
    • Marked (Minefield Property)
    • Marked (Planet Property)
    • Marked (Ship Property)
    • Marked (Ufo Property)
    • Mass - Disambiguation
    • Mass (Ship Property)
    • Mass (Beam Property, Torpedo Property)
    • Mass (Combat Participant Property)
    • Max (Elementary Function)
    • MessageBox (Global Command)
    • Messages - Disambiguation
    • Messages (Planet Property)
    • Messages (Ship Property)
    • Mid (Elementary Function)
    • Min (Elementary Function)
    • Mined.D (Planet Property)
    • Mined.M (Planet Property)
    • Mined.N (Planet Property)
    • Mined.Str (Planet Property)
    • Mined.T (Planet Property)
    • Minefield (Context, Function)
    • Mines (Planet Property)
    • Mines.Max (Planet Property)
    • Mines.Want (Planet Property)
    • Mission - Disambiguation
    • Mission (Planet Property)
    • Mission (Ship Property)
    • Mission$ - Disambiguation
    • Mission$ (Planet Property)
    • Mission$ (Ship Property)
    • Mission.Intercept (Ship Property)
    • Mission.Short (Ship Property)
    • Mission.Tow (Ship Property)
    • Money (Planet Property)
    • Move.DX (Ufo Property)
    • Move.DY (Ufo Property)
    • Move.ETA (Ship Property)
    • Move.Fuel (Ship Property)
    • MoveTo (Ship Command)
    • MoveTowards (Ship Command)
    • My.Bases (Global Property)
    • My.InMsgs (Global Property)
    • My.OutMsgs (Global Property)
    • My.PBPs (Global Property)
    • My.Planets (Global Property)
    • My.Race (Global Property)
    • My.Race$ (Global Property)
    • My.Race.Adj (Global Property)
    • My.Race.Full (Global Property)
    • My.Race.Id (Global Property)
    • My.Race.Mission (Global Property)
    • My.Score (Global Property)
    • My.Score.Freighters (Global Property)
    • My.Ships (Global Property)
    • My.Ships.Capital (Global Property)
    • My.Team (Global Property)
    • My.VCRs (Global Property)
    • Name - Disambiguation
    • Name (File Property)
    • Name (Storm Property)
    • Name (Planet Property)
    • Name (Plugin Property)
    • Name (Ship Property)
    • Name (Beam Property, Engine Property, Hull Property, Torpedo Property)
    • Name (Ufo Property)
    • Name (Combat Participant Property)
    • Name.Full (Combat Participant Property)
    • Name.Short (Beam Property, Engine Property, Hull Property, Torpedo Property)
    • Natives (Planet Property)
    • Natives.Change (Planet Property)
    • Natives.Change$ (Planet Property)
    • Natives.Gov (Planet Property)
    • Natives.Gov$ (Planet Property)
    • Natives.Happy (Planet Property)
    • Natives.Happy$ (Planet Property)
    • Natives.Race (Planet Property)
    • Natives.Race$ (Planet Property)
    • Natives.Tax (Planet Property)
    • Natives.Tax.Base (Planet Property)
    • Natives.Tax.Income (Planet Property)
    • Natives.Tax.Max (Planet Property)
    • NewCircle (Global Command)
    • NewHash (Elementary Function)
    • NewLine (Global Command)
    • NewLineRaw (Global Command)
    • NewMarker (Global Command)
    • NewRectangle (Global Command)
    • NewRectangleRaw (Global Command)
    • NewTurn (Hook)
    • Next (Elementary Command)
    • Notify (Global Command)
    • NumUnits (Combat Property)
    • On (Elementary Command)
    • Open (Global Command)
    • Option (Elementary Command)
    • Orbit - Disambiguation
    • Orbit (Planet Property)
    • Orbit (Ship Property)
    • Orbit$ (Ship Property)
    • Orbit.Enemy (Planet Property)
    • Orbit.Own (Planet Property)
    • Owner - Disambiguation
    • Owner (Minefield Property, Planet Property, Ship Property)
    • Owner (Combat Participant Property)
    • Owner$ - Disambiguation
    • Owner$ (Minefield Property, Planet Property, Ship Property)
    • Owner$ (Combat Participant Property)
    • Owner.Adj - Disambiguation
    • Owner.Adj (Minefield Property, Planet Property, Ship Property)
    • Owner.Adj (Combat Participant Property)
    • Owner.Real (Ship Property)
    • PBPs (Player Property)
    • Path (File Property)
    • Planet - Disambiguation
    • Planet (Keymap)
    • Planet (Context, Function)
    • PlanetAt (Function)
    • PlanetLock (Keymap)
    • PlanetName (Function)
    • PlanetScreen (Keymap)
    • PlanetTaskScreen (Keymap)
    • Planets (Player Property)
    • Played - Disambiguation
    • Played (Planet Property)
    • Played (Ship Property)
    • Player (Context, Function)
    • Print (Elementary Command)
    • Put (Global Command)
    • Quit (Hook)
    • RAdd (Function)
    • RLen (Function)
    • RLink (Function)
    • RMid (Function)
    • RString (Function)
    • RStyle (Function)
    • RTrim (Elementary Function)
    • RXml (Function)
    • Race (Player Property)
    • Race$ (Player Property)
    • Race.Adj (Player Property)
    • Race.Id (Player Property)
    • Race.Mission (Player Property)
    • Race.Short (Player Property)
    • RaceScreen (Keymap)
    • Radius - Disambiguation
    • Radius (Drawing Property)
    • Radius (Storm Property)
    • Radius (Minefield Property)
    • Radius (Ufo Property)
    • Random (Function)
    • RandomFCode (Function)
    • ReDim (Elementary Command)
    • RecycleShip - Disambiguation
    • RecycleShip (Planet Command)
    • RecycleShip (Ship Command)
    • RecycleShipWait - Disambiguation
    • RecycleShipWait (Ship Command)
    • RecycleShipWait (Planet Command)
    • Rest (Elementary Function)
    • Restart (Elementary Command)
    • Return (Elementary Command)
    • Right - Disambiguation
    • Right (Elementary Function)
    • Round (Elementary Function)
    • Run (Listbox Command)
    • RunHook (Elementary Command)
    • SaveGame (Global Command)
    • Scanned (Minefield Property)
    • Score - Disambiguation
    • Score (Player Property)
    • Score (Planet Property, Ship Property)
    • Score.Freighters (Player Property)
    • Seed (Combat Property)
    • Seek (Global Command)
    • Select (Elementary Command)
    • Selection.Layer (Global Property)
    • SelectionExec (Elementary Command)
    • SelectionLayer (Global Command)
    • SelectionLoad (Global Command)
    • SelectionSave (Global Command)
    • SellSupplies (Planet Command)
    • SetByte (Global Command)
    • SetColonistTax (Planet Command)
    • SetColor (Drawing Command)
    • SetComment - Disambiguation
    • SetComment (Drawing Command)
    • SetComment (Planet Command)
    • SetComment (Ship Command)
    • SetEnemy (Ship Command)
    • SetFCode - Disambiguation
    • SetFCode (Planet Command)
    • SetFCode (Ship Command)
    • SetFleet (Ship Command)
    • SetFleetName (Ship Command)
    • SetLong (Global Command)
    • SetMission - Disambiguation
    • SetMission (Planet Command)
    • SetMission (Ship Command)
    • SetName (Ship Command)
    • SetNativeTax (Planet Command)
    • SetSpeed (Ship Command)
    • SetStr (Global Command)
    • SetTech (Planet Command)
    • SetWaypoint (Ship Command)
    • SetWord (Global Command)
    • Shape (Drawing Property)
    • Shared (Elementary Command)
    • Shield (Combat Participant Property)
    • Ship - Disambiguation
    • Ship (Keymap)
    • Ship (Context, Function)
    • ShipBuildScreen (Keymap)
    • ShipLock (Keymap)
    • ShipName (Function)
    • ShipNameAndId (Function)
    • ShipScreen (Keymap)
    • ShipTaskScreen (Keymap)
    • Ships (Player Property)
    • Ships.Capital (Player Property)
    • Ships.Freighters (Global Property)
    • Ships.Total (Global Property)
    • Shipyard (Planet Property)
    • Shipyard.Action (Planet Property)
    • Shipyard.Id (Planet Property)
    • Shipyard.Name (Planet Property)
    • Sin (Elementary Function)
    • Size (File Property)
    • Special (Hull Property)
    • Speed - Disambiguation
    • Speed (Storm Property)
    • Speed (Ship Property)
    • Speed (Ufo Property)
    • Speed$ - Disambiguation
    • Speed$ (Storm Property)
    • Speed$ (Ship Property)
    • Speed$ (Engine Property)
    • Speed$ (Ufo Property)
    • Sqr, Sqrt (Elementary Function)
    • Starchart (Keymap)
    • Static (Elementary Command)
    • Status - Disambiguation
    • Status (Storm Property)
    • Status (Combat Participant Property)
    • Status$ - Disambiguation
    • Status$ (Storm Property)
    • Status$ (Combat Participant Property)
    • Stop (Elementary Command)
    • Storage.Ammo (Planet Property)
    • Storage.Beams (Planet Property)
    • Storage.Engines (Planet Property)
    • Storage.Hulls (Planet Property)
    • Storage.Launchers (Planet Property)
    • Storm (Context, Function)
    • Str (Elementary Function)
    • StrCase (Elementary Function)
    • String, String$ (Elementary Function)
    • Struct (Elementary Command)
    • Sub (Elementary Command)
    • Supplies (Planet Property)
    • System.Err (Global Variable)
    • System.ExitClient (Global Command)
    • System.ExitRace (Global Command)
    • System.GUI (Global Property)
    • System.GameDirectory (Global Property)
    • System.GameType (Global Property)
    • System.GameType$ (Global Property)
    • System.Host (Global Property)
    • System.Host$ (Global Property)
    • System.HostVersion (Global Property)
    • System.Language (Global Property)
    • System.Local (Global Property)
    • System.Plugin (Function)
    • System.Program (Global Property)
    • System.RandomSeed (Global Property)
    • System.RegStr1 (Global Property)
    • System.RegStr2 (Global Property)
    • System.Remote (Global Property)
    • System.RootDirectory (Global Property)
    • System.Sim (Global Property)
    • System.Version (Global Property)
    • System.Version$ (Global Property)
    • Tag (Drawing Property)
    • Tan (Elementary Function)
    • Task - Disambiguation
    • Task (Planet Property)
    • Task (Ship Property)
    • Task.Base (Planet Property)
    • Team (Player Property)
    • Tech (Beam Property, Engine Property, Hull Property, Torpedo Property)
    • Tech.Beam - Disambiguation
    • Tech.Beam (Planet Property)
    • Tech.Beam (Beam Property)
    • Tech.Engine - Disambiguation
    • Tech.Engine (Planet Property)
    • Tech.Engine (Engine Property)
    • Tech.Hull - Disambiguation
    • Tech.Hull (Planet Property)
    • Tech.Hull (Hull Property, Ship Property)
    • Tech.Torpedo - Disambiguation
    • Tech.Torpedo (Planet Property)
    • Tech.Torpedo (Torpedo Property)
    • Temp (Planet Property)
    • Temp$ (Planet Property)
    • Text (Incoming Message Property)
    • Torp (Combat Participant Property, Ship Property)
    • Torp$ (Combat Participant Property, Ship Property)
    • Torp.Count (Combat Participant Property, Ship Property)
    • Torp.LCount (Combat Participant Property, Ship Property)
    • Torp.LMax (Hull Property, Ship Property)
    • Torp.Short (Combat Participant Property, Ship Property)
    • Torpedo (Context, Function)
    • Total.Capital (Global Property)
    • Transfer.Ship (Ship Property)
    • Transfer.Ship.Colonists (Ship Property)
    • Transfer.Ship.D (Ship Property)
    • Transfer.Ship.Id (Ship Property)
    • Transfer.Ship.M (Ship Property)
    • Transfer.Ship.N (Ship Property)
    • Transfer.Ship.Name (Ship Property)
    • Transfer.Ship.Supplies (Ship Property)
    • Transfer.Ship.T (Ship Property)
    • Transfer.Unload (Ship Property)
    • Transfer.Unload.Colonists (Ship Property)
    • Transfer.Unload.D (Ship Property)
    • Transfer.Unload.Id (Ship Property)
    • Transfer.Unload.M (Ship Property)
    • Transfer.Unload.N (Ship Property)
    • Transfer.Unload.Name (Ship Property)
    • Transfer.Unload.Supplies (Ship Property)
    • Transfer.Unload.T (Ship Property)
    • Translate (Function)
    • Trim (Elementary Function)
    • Truehull (Function)
    • Try (Elementary Command)
    • Turn (Global Property)
    • Turn.Date (Global Property)
    • Turn.IsNew (Global Property)
    • Turn.Time (Global Property)
    • Type - Disambiguation
    • Type (File Property)
    • Type (Drawing Property)
    • Type (Minefield Property)
    • Type (Planet Property)
    • Type (Ship Property)
    • Type (Ufo Property)
    • Type (Combat Participant Property)
    • Type$ - Disambiguation
    • Type$ (Drawing Property)
    • Type$ (Minefield Property)
    • Type$ (Combat Property)
    • Type.Short - Disambiguation
    • Type.Short (Planet Property)
    • Type.Short (Ship Property)
    • Type.Short (Combat Participant Property)
    • UI.ChooseObject (Global Command)
    • UI.Directory (Global Variable)
    • UI.EditAlliances (Global Command)
    • UI.FileWindow (Global Command)
    • UI.GotoChart (Global Command)
    • UI.GotoScreen (Global Command)
    • UI.Help (Global Command)
    • UI.Input (Global Command)
    • UI.InputFCode (Global Command)
    • UI.InputNumber (Global Command)
    • UI.KeymapInfo (Global Command)
    • UI.ListFleets (Global Command)
    • UI.ListShipPrediction (Global Command)
    • UI.ListShips (Global Command)
    • UI.Message (Global Command)
    • UI.OverlayMessage (Global Command)
    • UI.PlanetInfo (Global Command)
    • UI.PopupConsole (Global Command)
    • UI.Prefix (Global Variable)
    • UI.Result (Global Variable)
    • UI.Screen (Global Property)
    • UI.Search (Global Command)
    • UI.SelectionManager (Global Command)
    • UI.Update (Global Command)
    • UI.X, UI.Y (Global Property)
    • Ufo (Context, Function)
    • Unit (Combat Property)
    • Units (Minefield Property)
    • UnknownPlanetLock (Keymap)
    • Unmark (Minefield Command, Planet Command, Ship Command, Storm Command, Ufo Command)
    • Unpack (Hook)
    • UnpackScan (Hook)
    • UseKeymap (Global Command)
    • Val (Elementary Function)
    • Value (Hash Element Property)
    • Vcr (Context, Function)
    • Visible.Planet (Ufo Property)
    • Visible.Ship (Ufo Property)
    • Voltage (Storm Property)
    • WaitOneTurn (Global Command)
    • Waypoint (Ship Property)
    • Waypoint.DX (Ship Property)
    • Waypoint.DY (Ship Property)
    • Waypoint.Dist (Ship Property)
    • Waypoint.Planet (Ship Property)
    • Waypoint.X (Ship Property)
    • Waypoint.Y (Ship Property)
    • With (Elementary Command)
    • Write (Incoming Message Command)
    • Z, Zap (Elementary Function)
  • Previous: Z, Zap (Elementary Function)
  • Up: PCC2
  • Versions
  • Next: Invocation
© 2011-2025 Stefan Reuther | Home | FAQ | Terms of Use | Contact | Server Status