Ships can be grouped into fleets. A fleet shares a common waypoint and speed. Fleets have a leader which defines the course.
The screen displays a list with all fleet members. Some operations pertain to the whole fleet, some to the currently-chosen member.
The following keys are supported in addition to Control Screen keys.
- A: Change fleet's waypoint. See Navigation Chart
 - B: Make the selected ship the leader of the fleet
 - C: Cargo transfer
 - D: Multi-ship cargo transfer
 - F: Change friendly code of current ship
 - G: Give ship away (PHost feature). Note that the ship cannot be member of the fleet when owned by someone else.
 - J: Join another fleet. All ships of this fleet will become members of the other fleet.
 - N: Change name of current fleet. The name is optional.
 - P: Split fleet. This will make two new fleets, one containing all the marked ships (use .), one containing the unmarked ones.
 - S: Show specification sheet.
 - T: Tow another fleet member.
 - U: Unload ship to planet
 - W: Change fleet's warp speed. On the warp speed dialog, type a number to set that warp factor.
 - Ins: Add ship to battle simulation
 - Ctrl‐Ins: Add all ships to battle simulation
 - Del: Remove ship from fleet
 - Ctrl‐Del: Remove all ships from the fleet (dissolve it)
 - Ctrl‐W: Change fleet's waypoint to match the scanner
 - Ctrl‐Z: Clear fleet's waypoint
 
Reference
- Keys:
 - F10 from almost everywhere
 - Related command:
 - UI.GotoScreen
 - Keymap:
 - FleetScreen
 - Script context:
 - Ship() (for current member)
 



