When you offer planet level, they will have the following benefits:
- They will see all your planets. They'll receive the following information: 
- Temperature
 - Native population, race and government
 - Colonists
 - Supplies and cash
 - Mined (surface) minerals
 - Experience level
 - Presence of a starbase
 
 - They will be able to beam up cargo from your planets. In particular, they can: 
- Gather-build torpedoes, Gather-build fighters, and use the lfm friendly code.
 - use one of the numerous beam-up missions
 - use supplies for training
 
 - Your starbases will help their ships. In detail: 
- their ships can clone at your planets, using up your minerals and delaying your build.
 - their ships can use parts from your base's depot for super-refit
 - your bases will, with the appropriate Primary Order, load torpedoes onto their ships, refuel their ships, or unload them.
 - your bases can repair their ships
 - an ungiveable ship will normally explode when you force it to surrender with your base. If you offer planet level, the ship will be allowed to stay (and not surrender).
 
 - When their ships unload colonists to your planet, there will be no ground combat nor Imperial Assault. The clans will simply be added to the population.
 - When one of their ships tries to colonize on one of your planets, it will be permitted to land and disassemble; the goodies will be added to your planet. Normally, ships refuse to colonize on foreign planets.
 



